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Gta San Andreas Gun Sound Mod Download. Posted in:. Author:. This guide will tell you how to install sound mods. So you've downloaded one from.
But installing them may be tricky at first, but when you get the hang of it, it's easy. Tools Required SAAT Tool. Find it at When you have downloaded that, you need to copy some files to the San Andreas folder. It is located at C: Program Files Rockstar Games GTA San Andreas by default.
The files are. Saatstream saatsfx metadata-full metadata-generic. When all them files have been copyed, you ready to export the sounds! Now go to your C drive, and make a folder called 'TEMP', without the quotation marks. Now you need to run command promt.
Go to startAll programsAccessoriescommand promt. Now in command promt put this. Jun 26, 2008. This guide will tell you how to install sound mods.
Program Files Rockstar Games GTA San Andreas by default. Now download your mod.
San AndreasModifications file GTASAsoundmodby. Game Grand Theft Auto: San Andreas. GTA-SA v1.1Includes-#New weapon sounds#New. Cd C: Program Files Rockstar Games GTA San Andreas Now press enter. Then type in this. Saatsfx -e audio/SFX/GENRL c: temp saat audio/CONFIG BankLkup.dat Now press enter.
And wait a few minuites. Baikal Izh 27 Manual. Now go to that temp folder in your C drive that you created, then it will have a folder called SAAT, then GENRL.
Open the Genrl folder. Now before you replace any folders, backup all the sounds! If you don't, you will have to reinstall the game to get the orginal's back Now when you have back'd them all up, copy the new bank folders that came with your downloaded sound mods, and copy them in the GENRL folder. You will be asked to replace.
Now you need to import them. Run command promt again, and copy and paste this into command promt. Saatsfx -i audio SFX GENRL c: temp saat GENRL sfximport.ini audio CONFIG BankLkup.dat. Now press enter and wait.
You must do this part, or the sound won't work. It's because it imports all the sounds to san andreas and it will import the new one's. That's it, all done! Now look in the readme and get what car it tells you to get, (or any car that has the same sound as what it tells you to get.
G, for ferrari challenge, it says get a cheetah, or you can get any car that has the same sound as a cheetah for the ferrari sound. I hope this guide has helped you. Ask me if you need help. Pleaseeeeeeee help i followed this bullcrap 200000000 page essay and i gave up but i want police sirens so bad so im not giving up my problem is when i tell my command propt saatsfx -e audio/SFX/GENRL c: temp saat audio/CONFIG BankLkup.dat it says: well belows is what i put in Microsoft Windows Version 6.0.6000 Copyright © 2006 Microsoft Corporation. All rights reserved. C: Users Seancd C: Program Files Rockstar Games GTA San Andreas C: Program Files Rockstar Games GTA San AndreasC: Program Files Rockstar Games GTA San Andreassaatsfx -e audio/SFX/GENRL c: t emp saat audio/CONFIG BankLkup.dat San Andreas Audio Toolkit (SAAT) SFX Tool Version 1.10 Error: Could not match filename audio/SFX/GENRL to a valid sound bank lookup index; SAAT sfx exporter can currently only correctly export files which are named the same as the original game files because it needs to read length inform ation for some sounds in the archive from the lookup file.
Future versions may include a way to specify the index via argument switches or a configuration file. C: Program Files Rockstar Games GTA San Andreas. QUOTE (viper2kool @ Nov 24 2007, 16:11) pleaseeeeeeee help i followed this bullcrap 200000000 page essay and i gave up but i want police sirens so bad so im not giving up my problem is when i tell my command propt saatsfx -e audio/SFX/GENRL c: temp saat audio/CONFIG BankLkup.dat it says: well belows is what i put in Microsoft Windows Version 6.0.6000 Copyright © 2006 Microsoft Corporation. All rights reserved. C: Users Seancd C: Program Files Rockstar Games GTA San Andreas C: Program Files Rockstar Games GTA San AndreasC: Program Files Rockstar Games GTA San Andreassaatsfx -e audio/SFX/GENRL c: t emp saat audio/CONFIG BankLkup.dat San Andreas Audio Toolkit (SAAT) SFX Tool Version 1.10 Error: Could not match filename audio/SFX/GENRL to a valid sound bank lookup index; SAAT sfx exporter can currently only correctly export files which are named the same as the original game files because it needs to read length inform ation for some sounds in the archive from the lookup file. Future versions may include a way to specify the index via argument switches or a configuration file. C: Program Files Rockstar Games GTA San AndreasSometimes it seems to happen.
You can watch this video He explains it better then me. QUOTE (viper2kool @ Nov 26 2007, 21:17) screw that its too hard i already tryed to follow that instrutions but its way to hard how do you extract alll sounds alll i want is just some new police sirens Ok, so go to command promt, then type in cd C: Program Files Rockstar Games GTA San Andreas Then type saatsfx -i audio SFX GENRL c: temp saat GENRL sfximport.ini audio CONFIG BankLkup.dat. But make sure you have the following files below in San Andreas folder Make sure you have copyed these files to your San Andreas folder! Saatstream saatsfx metadata-full metadata-generic. Now press enter, it should start extracting the sounds into C: Temp SAAT Genrl Now download your mod, it should have folders like bank076.
Copy the bank folders that came with the mod you downloaded, into C: Temp SAAT Genrl Now replace them, but only when you have backup'd orginal's. Now in command prompt, type this in. Saatsfx -i audio SFX GENRL c: temp saat GENRL sfximport.ini audio CONFIG BankLkup.dat Then wait for it to finish. If this doesn't work, i have no idea why it won't work for you. QUOTE (inzann @ Dec 10 2007, 13:41) How do i get rid of the f.cking C: Documents and Settings Daniel Misicso that i can do that command to export the files.- Quoting the: QUOTE To install, simply unzip the archive and copy/move saatstream.exe, saatsfx.exe, and all INI files to a useful location such as the GTASA main directory.
To use, follow the directions below and then follow the usage or examples. Open a Command Prompt window. On Windows XP this is done by choosing Start -All Programs -Accessories -Command Prompt.
In the Command Prompt window, type the name of the drive where you installed the executables and hit return. For example, if you installed the executables to drive D: you would type D: and then return. Change to the directory where you installed the executables by using the cd command. For example, if you installed the executables to D: Program Files Rockstar Games GTA San Andreas you would type cd 'D: Program Files Rockstar Games GTA San Andreas' and then return. You are now ready to use the program; see the usage or examples for more. Note the command in step 2: CODE d: That switches you to the D: drive and you can 'cd' to your directory from there.
However, if you are that unfamiliar with the command prompt, you are probably better off using one of the 3rd-party GUI add-ons as Dolven suggested. There are links to Pho3niXx's GUI for SAAT in the first post of the and there is also Alci's SAAT GUI FrontEnd but I don't have any links for that currently. QUOTE (viper2kool @ Nov 24 2007, 16:11) pleaseeeeeeee help i followed this bullcrap 200000000 page essay and i gave up but i want police sirens so bad so im not giving up my problem is when i tell my command propt saatsfx -e audio/SFX/GENRL c: temp saat audio/CONFIG BankLkup.dat it says: well belows is what i put in Microsoft Windows Version 6.0.6000 Copyright © 2006 Microsoft Corporation. All rights reserved. C: Users Seancd C: Program Files Rockstar Games GTA San Andreas C: Program Files Rockstar Games GTA San AndreasC: Program Files Rockstar Games GTA San Andreassaatsfx -e audio/SFX/GENRL c: t emp saat audio/CONFIG BankLkup.dat San Andreas Audio Toolkit (SAAT) SFX Tool Version 1.10 Error: Could not match filename audio/SFX/GENRL to a valid sound bank lookup index; SAAT sfx exporter can currently only correctly export files which are named the same as the original game files because it needs to read length inform ation for some sounds in the archive from the lookup file. Future versions may include a way to specify the index via argument switches or a configuration file.
C: Program Files Rockstar Games GTA San AndreasHey u guys watch this video: It helped me. Before it didn't work for me either. Just type it by ur self. Dont copy that it says and past it in command prompt. Type it by ur self.
It work for me 100%. QUOTE (gk787 @ Dec 18 2007, 06:48) QUOTE (gtamodder @ Dec 17 2007, 15:35) @gk787: Try reinstalling San Andreas and try reinstalling sound mod. Yeah i tried it all, reinstalled it, even used new mods For example Bank098, no matter what sound i use EVERY sound replaces the foot step (by evey sound i mean every new sound mod, ferrari, lamborghini, mitusbishi, they all do it.) Supahfly said it might be a bitrate problem, but ill look into it more Well seeing as UlTrADrItER bumped the topic i might as well join in. The 'farting' noises always get me when I install multiple sounds, however installing them one at a time seems to work. E.g Replace sound, Recompile, test etc However I've been using SAAT GUI Frontend rather than the commandline version, maybe you've started using it since your 07 post.
This is an old version of my gun sound mod. The most recent version is included as a part of my complete San Andreas Sound Overhaul mod, which replaces all common game sounds, including weapon sounds. Watch the demonstration here: For those who would prefer to use this version, here are the download links: v8.1. SAAT installation:.8.0 was slightly over bank137's duration limit, but 8.1 fixes a small skip with the rain sound. V8.1 GENRL installation (gun sounds only): Before installing the GENRL version, make sure you are using the rest of the original game SFX files (including FEET and PAINA).
Other downloads: My ENB/timecyc: Overdose Effects 1.5: Animations (Awesome.IFP v3): First person view: Tracer settings I use: Weapon.dat/default.ide: GTA IV Style icons for many types of weapons: The ones I use are slightly edited to be white instead of gray. Links to weapons I used in this video: Glock / Suppressed Glock (18?): Desert Eagle (part of this pack): Winchester 1300 (part of this pack): Sawn-off: (part of this pack) SPAS-12: MAC-10: TEC-9: MP5/10: AKS-47: M4: M60: M82: Minigun: RPG-7: Flamethrower: Good sites / blogs for downloading high quality weapons.
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